World: Isara

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Re: World: Isara

Post  Admin on Thu Aug 12, 2010 6:19 pm

For James:
As you accept the gift of Fish, the turtles are impressed! CONGRATULATIONS- These turtles are now your allies(reward: 9 DNA) 15/33 BRAIN BLAST! Idea You lion now has level 2 IQ- it has the intellect and influence to form a pack of 3 ally creatures! The otters begin to snip and yelp, circling the turtles waiting. Interact.
----
As you head off, you hear an engine roaring, and you feel a strange pulling feeling. Then everything goes black.
~Your pack and some of your species have been abducted by aliens, and genetically modified in synthetic evolution- and you have been given DNA to progress your species(20 DNA), 35/99(you are now level 3 IQ and can have 4 pack members) some of it allocated ahead of time to match your actions. Nontheless, they give you a chance to allocate DNA and edit your species VIA the editor~

Macaque- (Current Stats)
(((((((((((((((((((((((
Abilities:
Sight:1/1 Mating Call:1/1 Jump: 2/10 Glide: 0/10 Sprint: 1/10 Sneak: 1/10 Metabolism: 30 Health: 40
Graspers/Dexterity: 1/5 Speed: 2/10
Combat Abilities:
Bite: 5/10 Strike: 2/10 Charge: 2/10 Spit: 2/10 Counter: 0/10
Social Abilities:
Sing: 3/10 Dance: 1/10 Charm: 1/10 Pose: 1/10 Feed: 2/10
Current DNA: 26
(((((((((((((((((((
-----
As you dance around, you impress all of the Albino Hammerheads in the area. CONGRATULATIONS! Reward: 12 DNA(26/33) Wish to interact with any more albino hammerhead sharks, or go in another direction.

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Re: World: Isara

Post  the Russian on Thu Aug 12, 2010 6:33 pm

Tiger(s)+Friends:
Charge the little Ублюдок(s)! Don't let them get litte Ivan!
-----
Cheemanther:
Glide +6, Sprint +3 Sneak +4
Graspers +3, Speed +2
Bite +2, Strike +2, Charge +2 , Counter +5
Sing +4, Dance +3, Charm +3, Feed +4
Yama-Burasu +10
Solitary/Observant
-----
Desman(s)+Friend:
Sprint +2, Sneak +2
Graspers +2, Speed +2
Bite +3, Spit +2, Counter +3
Sing +2, Charm +2, Pose +2, Feed +1
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Re: World: Isara

Post  Admin on Thu Aug 12, 2010 6:59 pm

For The Russian:
Your tiger rushes the two young Heartnoose and stamps and slashes them up- for 20 DNA! (98/99.... SUSPENSE :O ) . The two Purepink Tree Octopie cheer and chirp. Interact?
----
Cheemanther- Final Stats
(((((((((((((((((((((((
Abilities:
Sight:1/1 Mating Call:1/1 Jump: 7/10 Glide: 9/10 Sprint: 9/10 Sneak: 5/10 Metabolism: 100 Health: 108
Graspers/Dexterity: 5/5 Speed: 10/10
Combat Abilities:
Bite: 8/10 Strike: 4/10 Charge: 10/10 Spit: 0/10 Counter: 8/10
Social Abilities:
Sing: 5/10 Dance: 8/10 Charm: 7/10 Pose: 0/10 Feed: 5/10
Bio-Powers:
Yami-Burasu! : 10/10
Current DNA: 0
So your Cheemanther enters it's Turning Point in evolution- It's posture is a little straighter, and it's fangs and sharp teeth have morphed into a pyramid-shape mouth. You now ressemble a sort of 6-winged falled angel, with 2 more pairs of paw wings, and your tail growing longer. This is your Sentient species- Pantherapithicus Masonicus.
As your people aggregate, harsh conditions had widdled your numbers to a lonely three. Crying or Very sad One curious one is beating flint on a rock, until it sparks to cause fire. As your people cluster around, they decide to band together and form a small tribe. You flag down a pair of Leonus- which while these are not epics, they are still rather large. And also a pair of "Animal Thing!" , and you herd them into a small corral of your making behind your main hut. Now, having started a proper tribe, you can assign your three people to gather building materials for tools and buildings, and food- for mainly eating of course! So, you have a Chieftain, and Villagers 2 and 3. Give them orders for where to go =3 you can fish for food, hunt for meat, or gather fruit or insects.
(((((((((((((((((((
-----
(((((((((Russian Desman- New stats
Abilities:
Sight:1/1 Mating Call:1/1 Jump: 1/10 Glide: 0/10 Sprint: 2/10 Sneak: 7/10 Metabolism: 60 Health: 60
Graspers/dexterity: 3/5 Speed: 5/10
Combat Abilities:
Bite: 7/10 Strike: 1/10 Charge: 0/10 Spit: 4/10 Counter: 5/10
Social Abilities:
Sing: 7/10 Dance: 8/10 Charm: 7/10 Pose: 7/10 Feed: 5/10
DNA: 0
Impact on appearance: The desman, now their strange noses moving up to their forehead, have a more horn-like appearance, and the mouth assuming a true walrus-appearance. there are 8 specialized whiskers that have small glowing orbs, and can extend for displays. The tail has become like a spiraling drill. The feet are now webbed.... alien
(((((((((
Your pack swims along in the water, and you see a couple of pale, almost transparent Dorsal fins breaking the water.... investigate?

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Re: World: Isara

Post  James on Fri Aug 13, 2010 9:35 am

For James:
Roars at the otters, scares them away case I'm a huge Lion and they're tiny little otters xD
----
As you head off, you hear an engine roaring, and you feel a strange pulling feeling. Then everything goes black.
~Your pack and some of your species have been abducted by aliens, and genetically modified in synthetic evolution- and you have been given DNA to progress your species(20 DNA), 35/99(you are now level 3 IQ and can have 4 pack members) some of it allocated ahead of time to match your actions. Nontheless, they give you a chance to allocate DNA and edit your species VIA the editor~

Macaque- (Current Stats)
(((((((((((((((((((((((
Abilities:
Sight:1/1 Mating Call:1/1 Jump: 4/10 Glide: 0/10 Sprint: 1/10 Sneak: 1/10 Metabolism: 30 Health: 40
Graspers/Dexterity: 1/5 Speed: 2/10
Combat Abilities:
Bite: 5/10 Strike: 4/10 Charge: 4/10 Spit: 5/10 Counter: 4/10
Social Abilities:
Sing: 3/10 Dance: 3/10 Charm: 3/10 Pose: 4/10 Feed: 4/10
Current DNA: 0
(((((((((((((((((((
-----
PLAY POKER! No, head back to the open ocean for a bit
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Re: World: Isara

Post  the Russian on Fri Aug 13, 2010 10:21 am

Tiger(s)+Friends:
Approach the remaining Octupi in a friendly manner... I guess... They did help us. *sigh* Neutral
-----
Cheemanther:
Villager 1 heads off to gather building supplies, 2 goes looking for fruit, and the (Master) Chief goes to look for a source of fish.
-----
Desman(s)+Friend:
Suspect Open water, and dorsal fins sticking out... hmm... nothing wrong with that! Let's go investigate shall we? Rolling Eyes
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Re: World: Isara

Post  Admin on Fri Aug 13, 2010 11:44 am

For The Russian:
Your tiger purrs out a social call, and the Purepink octopi begin chirping a song in reply.
-----
Cheemanthers Tribe:
Villager 1: Going to a nearby couple of Yucca trees and quiver trees, he tries to push one of the larger trees over, but to no avail. He ponders, looking around, there are some fallen, hard sharp leaves, shed by the quiver tree... try and gather these, or look for some strategy to fell one of the trees?

Villager 2: Goes over to a small bush of Cyan berries, and begins to pick them in a basket.

Chieftan: Goes for a brief walk in search of water, and about a half hour flight from your village is the ocean. You walk along the shore, and you see three fishing hot spots- one of Black Koi, one of White Koi, and one of Panda Koi. Which one does the chieftan wish to fish from?
-----
As your Desman's pack swims out into the water, they are greeted by the emerging source of the fins.... SYNTHETIC DORSALFIN DOLPHINS! They look like regular Bottlenose dolphins, except for the fact they have transparent artificial-looking fins on their backs, with small LED lights within it's interior. Interact?

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Re: World: Isara

Post  Admin on Fri Aug 13, 2010 12:14 pm

for James:
Your Lion lets out an unworldly, ferocious roar, which sends all of the otters scattering in all directions. What direction do you wish to go in now?
-----
Macaque- (New Stats)
(((((((((((((((((((((((
Abilities:
Sight:1/1 Mating Call:1/1 Jump: 4/10 Glide: 0/10 Sprint: 1/10 Sneak: 1/10 Metabolism: 30 Health: 40
Graspers/Dexterity: 1/5 Speed: 2/10
Combat Abilities:
Bite: 5/10 Strike: 4/10 Charge: 4/10 Spit: 5/10 Counter: 4/10
Social Abilities:
Sing: 3/10 Dance: 3/10 Charm: 3/10 Pose: 4/10 Feed: 4/10
Current DNA: 4
Impact on appearance: Your Macaque has been mutated to have body parts from different animals genetically grafted onto it. It's head is like that of a Pork Tapeworm, with a Plungerhead-shaped.... head, with two compound eyes, and a ring of sharp, outward hooking teeth. The hands have become less homonid, and more Tyrannosaruid, with two fingers with sharp claws. However, they are still the same size. Your legs have become like that of a Hairy Frog, lined with coarse bristles and clawed toes.
(((((((((((((((((((
Your macaque and his pack sit quietly, watching their hotspring, now little more than a bubbling puddle as it retreats into a small hole in the bottom. Your species has moved on while you watch in search of new springs. Your species is in the midst of a migration- find them to gain a new home base! Reward: 8 DNA . Any direction you'd like to check in search first?
-----
Your sharks head out further into open sea, and for a while, there is nothing, then, all of a sudden, you encounter something violent- you see a huge school of small mackerel swirling in a protective ball, being picked off by predator fish like Tuna, and Dogfish, then a pod of Dolphins and a flock of Mew Gulls swoop in to add to the attack. Get involved?

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Re: World: Isara

Post  the Russian on Fri Aug 13, 2010 12:24 pm

Tiger(s)+Friends:
Join the Octupi in song, maybe the creepy things aren't so bad...
-----
Cheemanther:
1: Gathers the fallen leaves for now. quicker and easier.
2: Continues untill full?
Chief: PANDA KOI!
-----
Desman(s)+Friend:
Swim over and approach them in a friendly manner.
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Re: World: Isara

Post  Admin on Fri Aug 13, 2010 12:43 pm

For The Russian:
As your Tiger's pack finishes singing, the Octopi begin glowing in a sort of light display.
----
Cheemanther tribe:
Villager 1: Gathers some of the leaves, and carries them back to the village, putting them in supply store- MATERIALS- 3 Quiver Tree leaf
Villager 2: Finishes filling the basket, and returns to the nearby village. + 5 Food! Total 20(15 Meat + 5 Cyan Berry)
Chieftain: Begins fishing a couple of Panda Koi and putting them into a basket. A couple of Jaguarundi(Flat-headed Fishing Cat) lay next to the basking, watching the Chieftain curiously.
~~~Also, if you have 10 or more food, you can spend it to birth another tribe member(costs 10 Food)~~~
-----
You swim over to them, and they begin gleefully signing in a very high pitch. QUEST ACCEPTED! Impress the pod of Synthetic Dorsalfin Dolphins to become their ally!(Reward: 8 DNA)

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Re: World: Isara

Post  the Russian on Fri Aug 13, 2010 12:55 pm

Tiger(s)+Friends:
Having no fancy lights of their own, decide to dance to the light show.
-----
Cheemanther:
1: Heads back to the trees, and begins looking for a method of felling a tree
2: Continue gathering some more fruit.
3: Consume 10 food in order to be born Razz
Chief: Offer the Jaguarundi a couple of fish out of it's basket.
-----
Desman(s)+Friend:
Begin singing along with them.
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Re: World: Isara

Post  Admin on Sat Aug 14, 2010 12:31 pm

For The Russian:
ACHIEVEMENT! All your species have gained the level 2 "Lucky Number 100" Achievement for being the poster of the a post in a thread to make it a multiple of 100! all creatures gain 6 DNA!(Tribal stage species get a gift of 8 Mana).
As you finish your dance, while they find it an unusual response, they Purepink Tree Octopi are impressed! CONGRATULAIONS! They are now your allies!
Your tiger species(99/99) gets a coursing energy that blasts them back. CONGRATULATIONS!Your species is now level 5 IQ, and it ready to evolve to sentience. As such, you are given one more chance to evolve them VIA the editor:
Amphibious White Tiger- (Current Stats)
(((((((((((((((((((((((
Abilities:
Sight:1/1 Mating Call:1/1 Jump: 2/10 Glide: 0/10 Sprint: 5/10 Sneak: 5/10 Metabolism: 40 Health: 50 Graspers/Dexterity: 1/5 Speed: 5/10
Combat Abilities:
Bite: 9/10 Strike: 5/10 Charge: 4/10 Spit: 0/10 Counter: 3/10
Social Abilities:
Sing: 4/10 Dance: 4/10 Charm: 1/10 Pose: 0/10 Feed: 1/10
Aphomet: 0/10
Current DNA: 62
~~~~
So, here's a review of your species actions:
Started with the Base Species (Panthera Tigris Amphibious )
9 DNA by combat
5 DNA by socializing
Evolved into a new species(Pteropodpanthera Peutlanus )
5 DNA by socializing
16 DNA by combat
2 DNA by solitary/observant methods
Evolved into a new species(Sauropanthera Tigrisaurus)
13 DNA by socializing
40 DNA by combat
10 by solitary/observant methods
TOTALING: 28 Social, 65 Combat, 56 Adaptable, 12 Solitary
Your species actions will give them the trait PREDATOR in the tribal phase! This comes with the special ability "Fire Bombs" (Your chieftain scatters a blast of firebombs that deal heavy damage to surrounding enemies and buildings).
As for your Dietary Trait- 3 seafood 6 meat- Your Dietary trait is Carnivore! And your ability for this trait is "Trap Master" (Cheiftan lays out a giant trap that attracts many creatures within an area and kills them instantly)
and now, your species awaits it's final evolution( Incertae Sedis )
------
Cheemanther Tribe:
Villager 1: Begins looking around the quiver trees and yucca trees, looking for a method of felling, and returns to trying to simply push them over again. Then, something catches His eye- a small ring of black and exposed wood, the bark dead and fallen off, and the ring feels suprisingly soft for a tree....
Villager 2: She walks back over to the fruit bush, and resumes picking Cyan Berries.
Villager 3: Is born at the expense of 10 food, and enters childhood. She goes over to an empty, grassy spot between the village and Cyan berry bush where her mother is picking, and simply lies down, idling the afternoon away....
Chieftain: Your Chieftain, as he fishes, hands each of the Jaguarundi a fish every few catches, and continues such, until suddenly, his Chieftain staff glows a bright yellow, and yellow rings of energy form around their necks, changing into gold rope collars. CONGRATULATIONS! You have domesticated three Jaguarundi!
Also, with a sudden burst of light making a the heavens seem to shine down specifically on your village, a mysterious set of wings carries down a basket of Mana(a generic bunch of bread-like spheres that are pure nutrition/energy) and place them in your food stock, before whooshing away. Your food supply is now 18(5 meat + 5 Cyan berries + 8 Mana)
-----
As your Desmans sing, they are all impressed with this musical outburst. CONGRATULATIONS! This pod is now your ally! Reward: 9 DNA(69/99) You hear loud crashing and tremors from the east. Investigate?

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Re: World: Isara

Post  the Russian on Sat Aug 14, 2010 1:29 pm

White Tiger:
Jump +3, Sprint +3, Health +11pts
Graspers +4, Speed +3
Bite +1, Strike +5, Charge +6, Counter +3
Sing +2, Dance +2, Charm +2, Feed +7
Aphomet +10
-----
Cheemanther:
1-Ambokile: Maybe with some help this tree can be felled, head back to the tribe and wait for the others.
2-Baina: Keep up the good work.
3-Boahinmaa: Carry on, Trooper. Rolling Eyes
Cheif Abassi: Bring the caught fish, and the tamed Jaguarundi, back to the Tribe.
-----
Desman(s)+Friend:
Head on over, cautiously, and investigate.
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Re: World: Isara

Post  Admin on Sat Aug 14, 2010 1:54 pm

For The Russian:
Amphibious White Tiger- (Final Stats)
(((((((((((((((((((((((
Abilities:
Sight:1/1 Mating Call:1/1 Jump: 5/10 Glide: 0/10 Sprint: 8/10 Sneak: 5/10 Metabolism:100 Health: 121 Graspers/Dexterity: 5/5 Speed: 8/10
Combat Abilities:
Bite: 10/10 Strike: 10/10 Charge: 10/10 Spit: 0/10 Counter: 6/10
Social Abilities:
Sing: 6/10 Dance: 6/10 Charm: 3/10 Pose: 0/10 Feed: 8/10
Aphomet: 10/10
Current DNA:0
Impact on Appearance: Your species now stands upright at a height of 8 feet tall. They have an extended, reptilian face, with icy blue eyes, and their skin is a stripey blue camoflauge. The tail extends well behind the body, with a bony spike on the tip. Their knuckles have small spike that protrude, and four sharp horns, slightly curved in. this is it's final species: Tigripithicus Orincus
))))))
In the ages it takes for your species to evolve, you end up with three villagers. Having discovered fire, they seem to use it religously. The begin constructing their village, currently the fire, a single large tent, a storage area, and a corral, which your chieftan herds a pair of Blue Horse Crane and a pair of Waimanu into.
Their tribe, surrounded by the floral forest, awaits your orders.
-----
Cheemanther Tribe:
1-Ambokile: Heads back to the tribe for help, and the brings the chieftain, and they both begin pushing and pulling along the trunk of the tree, this time getting a noticeably sway from the tree.
2-Baina: Filling the basket up, goes to return to the village.
3-Boahinmaa: As the Chieftain and Jaguarundi return, she goes over and begins petting them.
4-Chieftain Abassi: Abassi returns, and the Jaguarundi begin making friends with your child. Ambokile takes you to the tree, and the two of you begin pushing and pulling, getting a noticeable sway now.
-----
As your desmans head over, they see light pouring in from a hole in the ground, just a few metres inshore.

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Re: World: Isara

Post  James on Tue Aug 17, 2010 6:16 pm

for James:
Head east, and chase the biggest otter
-----
Macaque- (New Stats)
(((((((((((((((((((((((
Abilities:
Sight:1/1 Mating Call:1/1 Jump: 4/10 Glide: 0/10 Sprint: 1/10 Sneak: 1/10 Metabolism: 30 Health: 40
Graspers/Dexterity: 1/5 Speed: 2/10
Combat Abilities:
Bite: 5/10 Strike: 4/10 Charge: 4/10 Spit: 5/10 Counter: 4/10
Social Abilities:
Sing: 3/10 Dance: 3/10 Charm: 3/10 Pose: 4/10 Feed: 4/10
Current DNA: 4
Impact on appearance: Your Macaque has been mutated to have body parts from different animals genetically grafted onto it. It's head is like that of a Pork Tapeworm, with a Plungerhead-shaped.... head, with two compound eyes, and a ring of sharp, outward hooking teeth. The hands have become less homonid, and more Tyrannosaruid, with two fingers with sharp claws. However, they are still the same size. Your legs have become like that of a Hairy Frog, lined with coarse bristles and clawed toes.
(((((((((((((((((((
Head North, towards the old mating grounds t pick up their trail
-----
Start eating the tuna, and all the otehr preditors cause they're tasty Razz
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Re: World: Isara

Post  Admin on Tue Aug 17, 2010 6:30 pm

For James:
Your lion chases after the otter, slashing and biting it for a kill. Reward:1 DNA(16/33) QUEST ACCEPTED!-Kill 4 more otters for 4 DNA.
----
You begin walking north, and as you go around a corner of boulders, you run into a mother Grizzly bear and her cubs. You must choose your actions carefully.... Do you wish to interact with or avoid them?
----
As you go to attack the predatory fish, they begin to all channel their efforts to attack you! QUEST ACCEPTED: defend the school of small fish from 10 predators for 25 DNA!

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Re: World: Isara

Post  the Russian on Wed Aug 18, 2010 10:29 am

White Tiger Clan:
Chieftain Braginski: Head out and look for some building materials .
1. Kamarov: Search for some berries for food.
2. Ekaterina: Look around for the nearest fishing spot.
-----
Cheemanther Clan:
Chieftain Ambassi: With Ambokile, attempt a running tackle against the softer area of the tree.
1. Ambokile: With Ambassi, attempt a running tackle against the softer area of the tree.
2. Baina: Finished with berries for the moment, heads over to the corral to see if anything has been produced.
3. Boahinmaa: Continue Aging... Rolling Eyes
-----
Desman(s)+Friend:
Head over and attempt to look into this hole of light.
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Re: World: Isara

Post  Admin on Wed Aug 18, 2010 11:15 am

For The Russian:
White Tiger Tribe:
Chieftain Braginski: Walks over to a nearby, Thick, Woody Queen-Annes Lace-Tree, and begins scraping along it's circumfrence with his Sharp Claws, wearing the trunk's middle away slowly.
Kamarov: Walks in search of Berries, and finds a grape vine. He eats a single Grape to test it, but, unable to digest fruit, vomits after a short moment.....
Ekaterina: Walks for about an hour, where she is at the ocean, and begins to handfish for some Blennies.
------
Cheemanther Tribe:
Chieftain Abassi +Ambokile: With their barrage of Tackles to the tree, splints begin flying off, and with a crackle and crash, the Yucca tree collapses. The two begin a group effort to pick up the tree and pull it to the village.
Baina: Going to the corral, there are currently no eggs, but you find some Leonus Bristles and "Animal Thing!" Down.
Boahinmaa: Plucking a bit of grass, she begins feeding the Leonii and "Animal Thing!"
------
Your desmans go down to investigate the light source, and hastily stop, as they nearly go down to a deathly drop....
Looking down, watching some pebbles slide out and fall, you realize by the natural lighting and ocean below you have found the surface world.... You're species had talked about it, that your kind was of it aeons ago, but it was something you never thought you would ever see. By the size of the whales below, being mere pixels on this oceanic map..... you know... your a long way up.
You've found one of the 7 World wonders of Isara!- The Floating Continent of Aleksei! Reward: 7 DNA(76/99)

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Re: World: Isara

Post  the Russian on Wed Aug 18, 2010 11:58 am

White Tiger Tribe:
Chieftain Braginski: Continue for the moment, maybe it can be thinned enough to be knocked over.
Kamarov: (Eck... silly Tiger, one little evolution and you think you can eat anything...) With a new level of disgust for plants, stomp off in search of something to hunt.
Ekaterina: Continue fishing.
-----
Cheemanther Tribe:
Chieftain Abassi + Ambokile: WoOt~! Get that tree back to the camp!
Baina: take the bristles and down over to the other materials.
Boahinmaa: geek continue being a child...
-----
Desman(s)+Friend:
Shocked Neutral Exclamation Question
Seeing no possible way down, (that doesn't involve death... and/or leave them trapped down there.) they leave this tunnel down to.. the world.. alone for now, and decide to investigate the surrounding area
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Re: World: Isara

Post  Admin on Wed Aug 18, 2010 12:27 pm

For the Russian:
White Tiger Tribe:
Chieftain Braginski: Widdling the tree to critical thinness, a gust of wind knocks it down, and also leaves a mess of huge wood shavings. You begin the long journey of dragging the tree.
Kamarov: As he stomps around, he notices a small herd of "Animal thing!" Wandering curiously towards the food supply in the village.
Ekaterina: Done fishing a basketfull, begins the jorney back to the village.
-----
Cheemanther Tribe:
Chieftain Ambassi + Ambokile: They return, and gradually break the tree into managable pieces. Building material +18! (total 21- 3 Quiver leaf + 18 Lumber)
Baina: Stores the Bristles, adding to building materials= 25(4 Leonus Bristles + 18 Lumber + 3 Quiver tree leaf)
Boahinmaa: After a feeding of the corral, she enters adulthood! She can now be sent to do the tasks like other tribe members.
-----
Your Desmans go back up the tunnel, but turn around at the sound of wing flapping. A rogue Pterodactyl draws near, snapping and honking iwth it's sharp toothy bill. Interact?


Last edited by Admin on Wed Aug 18, 2010 4:16 pm; edited 1 time in total

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Re: World: Isara

Post  James on Wed Aug 18, 2010 1:52 pm

For James:
Chases after another nearby otter, whose buddies rush in to defend it; I pouce and bite the next of one, and swing my arm and dig my claws through another one's flesh Razz
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Avoid. My monkeys are not stupid monkeys. Slowly backs away, being as silent as possable
----
Swoops in and smashes through the wall of preditors, killing or at least knocking out many of them, and trying to bite the rest.
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Re: World: Isara

Post  the Russian on Wed Aug 18, 2010 3:14 pm

White Tiger Tribe:
Chief Braginski: Get that tree back and into pieces.
Kamarov: Look for a straggler and pounce!
Ekaterina: Puts this fish in the food stock pile, and sees Kamarov preparing to attack some "Animal Thing!"'s and goes over to help.
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Cheemanther Tribe:
Chief Abassi: Looking at the stock pile of building materials, thinks about what they can make with it.
Ambokile: Remembering all the large wood shavings left behind, heads back to get some of them.
Baina: Heads off to look for more berries to add to the food stock.
Boahinmaa: Decides to try her hand at fishing, and heads off to look for a good spot.
-----
Desman(s)+Friend:
Feeling threatened, keep their distance and attempt to look even more friendly.
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500 raging Russians!!! :O
500 raging Russians!!! :O

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Re: World: Isara

Post  Admin on Wed Aug 18, 2010 4:07 pm

For The Russian:
White Tiger Tribe:
Chieftain Braginski: Begins to break the fallen tree into manageable logs.
Kamarov: Begins attacking a baby "Animal Thing!"
Ekaterina: En route to village
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Cheemanther Tribe:
Chieftain Abassi: Wonders of all the possible things to build.....
Currently, your mental catalog of tool spawns and such are:
*****
Food + Healing: Crude Wine Cellar- Cost: 25 Material, 15 Food(Place gathered fruit in here, and it will provide you with 20% more as wine)
Instruments: Recorders- Cost: 25 material, 5 food(A winds instrument, with average Social ability, good volume, low duration)
Weapons: Corkscrew Knives- Cost: 25 material, 10 food(A very limited range weapon, that, on the rare occasion- lands a one hit kill)
*****
Ambokile: Scurries over to gather any wood shavings.
Baina: Goes to gather more berries. The bush seems about half empty now....
Boahinmaa: Begins the trek to the fishing spot the Chieftain was at, and a Jaguarundi follows.
----
Your Desmans' pack assumes a social stance, and the Pterodactyl, recognizing such, begins honking out a song.

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Re: World: Isara

Post  Admin on Wed Aug 18, 2010 4:12 pm

For James:
Your lion goes to strike and bite one of the otters dead! But after fatally wounding the other, it tries to flee! 2/5 killed!
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Your Macaques go to quietly leave, and then as they pass that spot, you see a small heard of Chubby Midget Alpacas swarming around where you're going, eating grasses and shrubs. Interact?
----
Your sharks attack one of the dolphins, killing it! (2 DNA rewarded!), but now the other dolphins close in to attack you! Your pack members all have 12 health left!

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Re: World: Isara

Post  the Russian on Wed Aug 18, 2010 4:31 pm

White Tiger Tribe:
Chief Braginski: Continue breaking.
Kamarov: Go for the Hamstrings!
Ekaterina: Rolling Eyes continue...
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Cheemanther Tribe:
Chief Abassi: Deciding not to build anything right now, decides to gather more food for the camp, and looks for something to hunt.
Ambokile: Brings whatever he finds back to the tribes stock pile.
Baina: Gather berries from the bush and bring them back.
Boahinmaa: Continues on her way to the fishing spot.
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Desman(s)+Friend:
Happy to oblige, (and that they aren't being attacked) join them in song.
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Re: World: Isara

Post  Admin on Wed Aug 18, 2010 5:22 pm

For The Russian:
White Tiger Tribe:
Chieftain Braginski: The tree, now broken into manageable pieces, is half-gathered, and being taken to the village.
Kamarov: Continuing attacking, you kill the baby "Animal Thing!" But now the "Animal Thing!" in this area are hostile towards your tribe! The gather and begin attacking Kamarov! (101 HP left!)
Ekaterina: She places the fish in the food store(20 food!- 15 Meat + 5 fish), she joins Kamarov's fight.
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Cheemanther Tribe:
Chieftain Abassi: Going a around the tribe, and off into a small area, you find a couple of berry bushes, with Saiga Antelope and Pheasents eating away at some berries.
Ambokile: Brings 3 more Lumber-worth(total: 28 Material)
Baina: Picks some berries, and brings them back to the village. +5 food! (23 total, 5 meat, 10 cyan berries, 8 mana)
Boahinmaa: Reaches the Fishing spot, and as she begins to fish, the Jaguarundi catches a fish and puts it in the basket.
-----
After singing, the Pteradactyl strikes a pose!

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Re: World: Isara

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